

Source: Wikipedia, " Rollercoaster_tycoon," available under the CC-BY-SA License. The player also has the option of building their own roller coaster designs as well as other rides by laying out individual track pieces, choosing the direction, height, and steepness, and adding such elements as zero g rolls, corkscrews, vertical loops, and even on-ride photos, using a tile-based construction system.

Players can choose from dozens of roller coaster types and can also build log flumes, carousels, bumper cars, haunted houses, go karts, ferris wheels and swinging ships, among other rides. The key to any park is building a large amount and diverse range of rides for the visitors. The premise of the game is to complete a series of preset scenarios by successfully building and maintaining theme parks. Developed by MicroProse and Chris Sawyer and published by Hasbro Interactive, the game was released for Microsoft Windows on Maand was later ported to the Xbox game console. RollerCoaster Tycoon Wiki - A wiki dedicated to the RollerCoaster Tycoon franchise."RollerCoaster Tycoon is a simulation strategy computer game that simulates theme park management. Microprose's Railroad Tycoon had done so well, Hasbro hoped the same would happen for this game. After Hasbro bought Microprose however, the name was changed to "RollerCoaster Tycoon". By this time, the name was "White Knuckle".

The original RollerCoaster Tycoon laid the foundations for the series and became the best selling PC game of 1999. This proposed sequel was soon abandoned and the code of the game was modified to handle roller coasters. The RollerCoaster Tycoon series is the spiritual rival to the Theme Park games and definitely the more popular since there are still games being produced under the RollerCoaster banner. RollerCoaster Tycoon started out in 1996 as a planned sequel to Chris Sawyer's Transport Tycoon. RollerCoaster Tycoon is the first game of the series it has two expansion packs – Corkscrew Follies/Added Attractions and Loopy Landscapes, and has two successful sequels – RollerCoaster Tycoon 2, and RollerCoaster Tycoon 3.

The player can build custom roller coasters and tracked rides, and add pre-designed rides, shops and stalls, path systems, and scenery to their park. The goal of the game is to build successful amusement parks to fulfill a set of objectives in various scenarios. RollerCoaster Tycoon (commonly abbreviated, "RCT", or "RCT1") is a simulation strategy computer game that simulates amusement park management.
